Caution:
High Number of dice rolls and/or tests may hang/crash your browser when you check the "show roll details"
May be done later:
- find a solution to display each roll infos without slowing the computation
- add colors to result: hit, failed, destroyed...
- fixed armor save
- multiple weapons lines
- "to be destroyed" test (how many times my unit needs to fire to get the target destroyed)
- superheavy case (will count the hits, SHT rolls, damage/destruction)
- pulse weapons hits (D6-D3 hits)
- shields case (but I'm not sure to include the titans or something with a hit location template)
- regeneration
©ScREaM 2009 / last update: 2009/03/03